The V2X 30mhz Issue should be addressed now with DoD Technology and Approaches

For the good of the V2X industry long term I would like to suggest there are some issues that need to be understood and remedied sooner vs later. The technology and approaches to do so exists.

Most folks think “5G” and not that the bandwidth is limited to the 30mhz spectrum being used. And that this is shared bandwidth because the radio waves overlap. Picture 200 people in your house trying to use you WiFi. How well is that gonna work?

Also, the ground and air domains plan on using V2X on 5G. What if 50 air entities are trying to push video and state data while 100 ground vehicles are trying to push their state data, and what they detect? As well as all the traffic lights etc? Setting aside the video data which even compressed will crush the 30mhz, all the rest will crush it too. Unless that 30mhz is used very efficiently.

There are methods and technology most of the folks in this industry are not discussing. Approaches form DoD that can be used to help resolve this. Link-16, DDS, local “AWACS” etc. (In addition to other radio bands, 5G phased array.) This industry needs to think end-state backwards not bottoms up. Or it will waste massive amounts of time and money and not gain customers because they do not see the value.

My name is Michael DeKort — I am a former system engineer, engineering and program manager for Lockheed Martin. I worked in aircraft simulation, the software engineering manager for all of NORAD, the Aegis Weapon System, and on C4ISR for DHS.

Key Industry Participation

- Founder SAE On-Road Autonomous Driving Simulation Task Force

- Member SAE ORAD Verification and Validation Task Force

- Stakeholder for UL4600 — Creating AV Safety Guidelines

- Member of the IEEE Artificial Intelligence & Autonomous Systems Policy Committee (AI&ASPC)

- Presented the IEEE Barus Ethics Award for Post 9/11 Efforts

My company is Dactle

We are building an aerospace/DoD/FAA level D, full L4/5 simulation-based testing and AI system with an end-state scenario matrix to address several of the critical issues in the AV/OEM industry I mentioned in my articles below. This includes replacing 99.9% of public shadow and safety driving. As well as dealing with significant real-time, model fidelity and loading/scaling issues caused by using gaming engines and other architectures. (Issues Unity will confirm. We are now working together. We are also working with UAV companies). If not remedied these issues will lead to false confidence and performance differences between what the Plan believes will happen and what actually happens. If someone would like to see a demo or discuss this further please let me know.

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